Neon Singularity

A cyberpunk tech server modpack for Minecraft — build your own world, power it up, and climb five tiers to the Singularity.

In active development. No public release yet — development builds only.

Discord — invite coming soon View on GitHub Roadmap

Minecraft 26.1.2 · NeoForge 26.1.2.74 or newer · Java 25

The project

Start with a crank. End with a singularity.

Neon Singularity is an original cyberpunk technology modpack and Minecraft server for NeoForge. Every player gets a personal world, starts with a hand-cranked dynamo and grows it into a neon-lit factory: machines with tiers and upgrade cards, heat networks, storage, an economy and a long T1 → T5 progression.

Type /start, pick a Natural, Builder's or Blank world, and grow it from a hand-cranked dynamo into a neon-lit factory. Trade at the spawn town, invite friends, and climb five tiers: Spark, Forge, Neon, Singularity and Infinity.

The three /start world choices: Natural, Builder's and Blank
The three world types in the /start menu (in-game GUI art).

Features

What you can do

Every card says honestly whether it is already in development builds, being built now, or planned.

  • Your own world

    Type /start and pick a Natural, Builder's or Blank world. Invite friends, visit others, and grow your world with credits.

    In development builds
  • Crank Dynamo

    Start with power from your own hands: click to make energy, then upgrade it from Tier I to Tier V until it cranks itself.

    In development builds
  • Machines with upgrade cards

    Generator, Crusher, Flux Furnace, Capacitor and Ore Extractor — each with Speed, Efficiency, Capacity, Yield and Auto-Output slots.

    In development builds
  • Thermal Hearth and heat

    Melt snow and ice for resources, then pipe the extra heat through conduits into the Heat Smelter, Thermo Dynamo, Ore Washer and Greenhouse Heater.

    In development builds
  • Neon Drawers and Decor

    Built-in drawers with a controller and upgrades, around 120 decor pieces and the Clean Lab building set.

    In development builds
  • A real spawn town

    A hub with districts, shops, a station and a tower, built from the pack's own blocks.

    In development builds
  • Quest book

    FTB Quests chapters guide you from the first crank to your first factory.

    In development builds
  • Economy and auction

    Earn credits at the Trade Hall, trade with players at the auction house and spend credits on world size and perks.

    Being built now

Development status

Where the project is today

Working on now

ADS-AMEND-0003 Phase A — economy, 3×3 starting worlds and the Crank Dynamo multiblock

Last updated 1 October 2026

  • MILESTONE-CODE-0001 Quantum Flux energy foundation Done
  • MILESTONE-CODE-0002 Tier 1 survival vertical slice In progress
  • MILESTONE-CONTENT-0001 Tier 1 content expansion (multiblocks, ruins, decor) — Implemented; in-game runtime validation still open. In progress
  • ADS-AMEND-0002 Server experience: personal worlds, Crank Dynamo, Thermal Hearth, Neon Drawers & Decor, spawn hub, main menu Done
  • ADS-AMEND-0003 A Economy (credits, traders, auction), 3×3 worlds, centre multiblock In progress

Roadmap

The road to Infinity

  1. Quantum Flux foundation

    Done
  2. Tier 1 content

    In progress
  3. Server experience (ADS-AMEND-0002)

    Done
  4. Phase A — Economy and starting worlds

    In progress
  5. Phase B — Growing multiblocks and machine tiers

    Planned
  6. Phase C — Neon Network

    Planned
  7. Phase D — Tier 2 Forge and Tier 3 Neon

    Planned
  8. Phase E — Tier 4 Singularity and Tier 5 Infinity

    Planned
  9. Phase F — Balance and polish

    Planned
  10. First public release

    Planned

Media

Look and feel

Real project art and renders. In-game screenshots will follow — see the media page.

Devlog

Latest news

Follow the build

Talk to the developers, test early builds, report bugs and vote on ideas.

Discord — invite coming soonView on GitHub